reverted happy face test
This commit is contained in:
parent
ce60155838
commit
d3b274e205
|
|
@ -26,7 +26,6 @@
|
|||
const eyeR = document.getElementById("eyeR");
|
||||
const eyesGroup = document.getElementById("eyesGroup");
|
||||
const mouth = document.getElementById("mouth");
|
||||
const mouthHi = document.getElementById("mouthHi");
|
||||
|
||||
// Touch overlay show
|
||||
let overlayTimer = null;
|
||||
|
|
@ -47,12 +46,6 @@
|
|||
el.setAttribute("stroke-linecap", "round");
|
||||
}
|
||||
|
||||
function applyHighlightStyle(el) {
|
||||
// Inlay/Highlight wie Vorlage (heller, ohne Stroke)
|
||||
el.setAttribute("fill", "rgba(230,255,255,0.35)");
|
||||
el.setAttribute("stroke", "none");
|
||||
}
|
||||
|
||||
// Helpers: Ellipse path (absolute, clean)
|
||||
function ellipsePath(cx, cy, rx, ry) {
|
||||
return `M ${cx-rx},${cy}
|
||||
|
|
@ -100,90 +93,38 @@
|
|||
|
||||
|
||||
happy: {
|
||||
// Augen: Außen-U minus Innen-U (evenodd) -> echtes "U-Modul" wie Vorlage
|
||||
eyeL: `M 345,230
|
||||
Q 395,185 445,230
|
||||
L 445,312
|
||||
Q 395,285 345,312
|
||||
Z
|
||||
M 368,240
|
||||
Q 395,214 422,240
|
||||
L 422,296
|
||||
Q 395,276 368,296
|
||||
Z`,
|
||||
// Eyes: thick, filled, closed (no "eyebrow" look), positioned lower
|
||||
eyeL: `M 350,308
|
||||
Q 395,252 440,308
|
||||
Q 395,276 350,308 Z`,
|
||||
|
||||
eyeR: `M 555,230
|
||||
Q 605,185 655,230
|
||||
L 655,312
|
||||
Q 605,285 555,312
|
||||
Z
|
||||
M 578,240
|
||||
Q 605,214 632,240
|
||||
L 632,296
|
||||
Q 605,276 578,296
|
||||
Z`,
|
||||
eyeR: `M 560,308
|
||||
Q 605,252 650,308
|
||||
Q 605,276 560,308 Z`,
|
||||
|
||||
// Mund: Banana-Band (Außen) wie Vorlage (kleiner, bis etwa Augenmitte)
|
||||
mouth: `M 395,360
|
||||
Q 500,344 605,360
|
||||
Q 640,410 610,468
|
||||
Q 500,520 390,468
|
||||
Q 360,410 395,360
|
||||
Z`,
|
||||
|
||||
// Mund-Highlight (Inlay): kleiner, etwas höher
|
||||
mouthHi: `M 415,382
|
||||
Q 500,368 585,382
|
||||
Q 610,412 592,446
|
||||
Q 500,476 408,446
|
||||
Q 390,412 415,382
|
||||
Z`,
|
||||
// Mouth: smaller + centered (about "up to mid-eye width")
|
||||
mouth: `M 410,392
|
||||
Q 500,475 590,392
|
||||
Q 565,452 500,452
|
||||
Q 435,452 410,392 Z`,
|
||||
|
||||
// Sprechen: gleiche Familie, nur etwas "tiefer" öffnen
|
||||
// Speaking visemes: same style family, not oversized
|
||||
visemes: [
|
||||
`M 395,360
|
||||
Q 500,344 605,360
|
||||
Q 640,410 610,468
|
||||
Q 500,520 390,468
|
||||
Q 360,410 395,360
|
||||
Z`,
|
||||
`M 410,392
|
||||
Q 500,475 590,392
|
||||
Q 565,452 500,452
|
||||
Q 435,452 410,392 Z`,
|
||||
|
||||
`M 388,354
|
||||
Q 500,336 612,354
|
||||
Q 652,414 618,484
|
||||
Q 500,546 382,484
|
||||
Q 348,414 388,354
|
||||
Z`,
|
||||
`M 402,384
|
||||
Q 500,492 598,384
|
||||
Q 570,466 500,466
|
||||
Q 430,466 402,384 Z`,
|
||||
|
||||
`M 380,346
|
||||
Q 500,328 620,346
|
||||
Q 665,420 625,505
|
||||
Q 500,575 375,505
|
||||
Q 335,420 380,346
|
||||
Z`,
|
||||
],
|
||||
|
||||
visemesHi: [
|
||||
`M 415,382
|
||||
Q 500,368 585,382
|
||||
Q 610,412 592,446
|
||||
Q 500,476 408,446
|
||||
Q 390,412 415,382
|
||||
Z`,
|
||||
|
||||
`M 410,378
|
||||
Q 500,362 590,378
|
||||
Q 620,414 600,456
|
||||
Q 500,492 400,456
|
||||
Q 380,414 410,378
|
||||
Z`,
|
||||
|
||||
`M 405,372
|
||||
Q 500,354 595,372
|
||||
Q 632,418 608,470
|
||||
Q 500,510 392,470
|
||||
Q 368,418 405,372
|
||||
Z`,
|
||||
`M 392,374
|
||||
Q 500,512 608,374
|
||||
Q 575,484 500,484
|
||||
Q 425,484 392,374 Z`,
|
||||
],
|
||||
|
||||
allowLook: false,
|
||||
|
|
@ -353,12 +294,6 @@
|
|||
function render() {
|
||||
const cfg = ICONS[state.emotion] ?? ICONS.neutral;
|
||||
|
||||
// evenodd erlaubt "Aussparungen" (Innenpfade) in Augen/Mund
|
||||
eyeL.setAttribute("fill-rule", "evenodd");
|
||||
eyeR.setAttribute("fill-rule", "evenodd");
|
||||
mouth.setAttribute("fill-rule", "evenodd");
|
||||
mouthHi.setAttribute("fill-rule", "evenodd");
|
||||
|
||||
applyStyle(eyeL);
|
||||
applyStyle(eyeR);
|
||||
applyStyle(mouth);
|
||||
|
|
@ -369,16 +304,6 @@
|
|||
const mouthPath = (state.speaking && cfg.visemes) ? cfg.visemes[visemeIndex] : cfg.mouth;
|
||||
mouth.setAttribute("d", mouthPath);
|
||||
|
||||
// Highlight/Inlay
|
||||
if (cfg.mouthHi) {
|
||||
const mouthHiPath = (state.speaking && cfg.visemesHi) ? cfg.visemesHi[visemeIndex] : cfg.mouthHi;
|
||||
mouthHi.style.display = "";
|
||||
applyHighlightStyle(mouthHi);
|
||||
mouthHi.setAttribute("d", mouthHiPath);
|
||||
} else {
|
||||
mouthHi.style.display = "none";
|
||||
}
|
||||
|
||||
applyLook();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -25,7 +25,6 @@
|
|||
<path id="eyeR" d="" />
|
||||
</g>
|
||||
<path id="mouth" d="" />
|
||||
<path id="mouthHi" d="" />
|
||||
</g>
|
||||
</svg>
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue